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Jul 24 2006, 08:25 PM
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#1
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![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,238 Joined: 11-February 06 Member No.: 3,621 |
Already by reading this it starts to kick in my imagnation, Think, City Scale Virtual Paintballing!
http://www.megagames.com/news/html/hardwar...rsdisplay.shtml Sure, my ideas a little more wide scale, but i know ill be rich when im older Look out world for C-js Virtual Paintballing!! In around 20 years time
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| Google Bot |
Jul 24 2006, 08:25 PM
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Jul 24 2006, 10:09 PM
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#2
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![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 1,720 Joined: 17-May 05 Member No.: 2,325 |
Have fun writing algorithms for 3-d moving paintballs
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Jul 25 2006, 01:58 AM
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#3
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 16,827 Joined: 10-April 04 From: USA Member No.: 524 |
I love paintball, Xeno. I've got a mean aim
Not sure if virtual paintballing can match the satisfying 'splat' though..
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